Sun, 10 May 2026, 05:00
J2 League
Japan
Full Time (Penalties)
Match Timeline
28'
Normal Goal → S. Yajima
38'
Yellow Card
45+1'
Red Card
46'
Substitution 1 → H. Oshima
48'
Yellow Card
52'
Substitution 2 → A. Tojo
62'
Substitution 1 → D. Takahashi
63'
Yellow Card
68'
Substitution 2 → K. Yoshida
68'
Substitution 3 → M. Yoshinaga
68'
Substitution 3 → F. Takayanagi
69'
Substitution 4 → I. Fujita
72'
Penalty
80'
Substitution 4 → S. Hiramatsu
81'
Substitution 5 → K. Konomi
89'
Yellow Card
90+2'
Substitution 5 → D. Shinoda
90+3'
Yellow Card
120+1'
Penalty
120+1'
Penalty
120+2'
Penalty
120+2'
Penalty
120+3'
Penalty
120+3'
Penalty
120+4'
Missed Penalty
120+4'
Penalty
120+5'
Penalty
120+5'
Penalty
Head-to-Head
6
Wins
3
Draws
13
Wins
📈 Team Form & Statistics
Gainare Tottori
Form: L-W-W-L-L
Kitakyushu
Form: L-W-L-D-W
Record
3 W
2 D
5 L
•
4 W
2 D
4 L
Goals Per Game
0.9
Scored
vs
1.0
Scored
1.4
Conceded
vs
1.1
Conceded
Betting Indicators
Clean Sheets
30%
Clean Sheets
30%
BTTS
30%
BTTS
40%
Home/Away Performance
Scored
Home:0.7
Away:1.3
Conceded
Home:1.0
Away:2.0
Scored
Home:1.2
Away:0.8
Conceded
Home:1.2
Away:1.0
ELO comparison
Pre-match ratings
| Rating | ||
|---|---|---|
| Strength | ||
| 1,349.1 | Overall | 1,349.1 |
| 1,391.8 | Match venue | 1,403.4 |
| 1,391.8 | At home | 1,404 |
| 1,384.4 | Away | 1,403.4 |
| Attack & defence | ||
| 1,376.6 | Attack | 1,393.3 |
| 1,445.6 | Defence | 1,436.8 |
| 1,375.5 | Home attack | 1,428.4 |
| 1,401.2 | Away attack | 1,390.6 |
| 1,489 | Home defence | 1,465.1 |
| 1,431.9 | Away defence | 1,466.3 |
| Match profile | ||
| 1,516.7 | Goal environment | 1,521.7 |
| 1,486.7 | Home goals | 1,545 |
| 1,530 | Away goals | 1,476.7 |
| 1,500 | Possession | 1,500 |
| Specialist ratings | ||
| 1,500 | Set-piece attack | 1,500 |
| 1,500 | Set-piece defence | 1,500 |
| 1,412.7 | Close games | 1,419.8 |
| 1,337 | Winning margin | 1,324.3 |
Match venue compares Gainare Tottori at home with Kitakyushu away. All ratings are within this league.
Higher goal environment ratings mean higher-scoring games, not necessarily a stronger team. A starting league rating is 1500.

